How I rate the games
It would be a good idea to make this post a sticky so that you can understand my ratings. I use two ratings: an in-depth breakdown of various parts of the game/trophy experience that I find important and a final summary. The summary is the collated score of all these elements.
Ratings
3/10 and Below: An element that had a detrimental effect on the game.
5/10: The element did not detract from the enjoyment but was quite underwhelming.
7/10: - Above average experience with a lot of good points but also has its flaws
10/10: - Not perfect but something that I loved with minimal flaws.
Summary
Gameplay Breakdown
I have decided to split the gameplay into individual sections at the end of each blog. This is for anyone who wishes to read deeper into how I got to my gameplay rating:
Sound: This is the general sound design of the game.
Music: Any aspect of the score/soundtrack in the game.
Visuals: Quality of graphics/visual style. Also covers enemy design.
Level Design: Do the levels work well? Are there any issues with enemy placements?
Combat/Gameplay: General combat and gameplay mechanics.
Lore/Story: Was the story engaging? Were there any hidden gems or backstories?
I hope that you enjoy the blog! If you have any suggestions on the scoring system then please leave a comment!
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